Solo Clocktower?

What happens when you want to play this game we love, but you can’t get a group together, or you just have a hankering for a quick puzzle solve? Let me tell you about this interesting little game I found and have played, The Travelling Slayer!

Starting with a 5 player game and increasing with each level, you are able to talk to a limited number of players each day, which dwindles as the game progresses, before you are given a final choice in final 3 of who to kill. There are no executions during the day, only night deaths to help narrow the pool down to a final 3. Regardless of player count, it is run with Teensie rules, where the evil team do not know each other and the demon gets no bluffs, which I think is necessary for this sort of experience.

Sometimes, as is the nature of Clocktower, games are unsolvable but, with games only taking a few minutes to play and no consequence of picking the wrong player, except having to restart the level, it’s not a great consequence for a loss. The random setups means that the game it quite re-playable as well, since even with the same script and player count, you can’t rely on past goes to solve the next one.

As a quirky little game, it’s quite interesting and can help players with world building based on mechanical information, but is obviously lacking in the social side of this social deduction game, but is still worth having a play with just to see what it is all about.


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