The First Errata is Released

Interactions between characters is a key part of what makes this game so incredible. How different scripts feel with the selection of characters in play.

Sometimes however, interactions are discovered that break the game, so Jinxes are added to smooth these out. As with many things, sometimes the Jinxes miss the mark, the most egregious of these being hate Jinxes, where two characters are not allowed to be in play together at the same time, or even on the same script.

In other cases, after the community gets their hands on a character there are changes that the community actively uses or petitions for.

It is for these reasons that TPI have needed to publish changes to experimental characters for some time, and now they are doing just that! The first of these just dropped and, another thing that has been desperately needed, collated into a single Change Log.

I won’t cover these in detail, but the one I want to mention is the Spy/Widow and Damsel Jinx. This was a hate Jinx where the characters could not be in play together, ever. This limited options for both teams since a Damsel would know a minion not in play and a Huntsman being a harder bluff for evil to pull off. This change also allows the potential for a ‘yes, but don’t’ when a Huntsman selects a Spy, registering as a Damsel.

These changes are labeled 001 – 010, so I’m excited they are future looking and planning to make more balance changes in future to keep the game the best it can be. Bring on Huntsman finally fulfilling it’s destiny as a true Townsfolk!


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