A sober Clockmaker 0?

Is this even possible? Yes, I have figured out how, and it doesn’t even involve misregistering the Spy to the Clockmaker in a one minion game!

The setup is simple enough, but does require the use of a Jinx. The jinx is on the Summoner, which states “If the Summoner is in play, the Clockmaker does not receive their information until a Demon is created.”. In a 5-9 player game, with a Summoner there is only a single minion and no demon. If the Summoner chooses to summon themselves as the demon, then there is no minion so a Clockmaker must get a 0. Of course, if we then include a Spy and allow it to misregister then we can increase this to up to 12 player games.

Do you know of any other crazy numbers that sober and healthy characters can get?


Comments

One response to “A sober Clockmaker 0?”

  1. It has come to my attenion (Thanks Sara!) that you can do this with any player count if you are the Kazali, pick yourself as the Summoner as the only evil player then summon yourself.
    I love the insanity this game can provide!

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