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Knaves – A New Loric
Knaves – There are 2 Storytellers: one lies & one tells the truth. Once per game, at dusk, they might switch. Interactions This requires a very…
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Ventriloquist – A New Loric
Ventriloquist – If a player is mad as a fresh character during their nomination, they might not die if executed today. Interactions So many, but possibly…
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Pope – A New Loric
Pope – There are duplicate good characters in play. They might also be bluffs. Interactions Like most Lorics so far, not much to put here. This…
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2025 in Review
From the bottom of my beard, I wish everyone a Happy New Year! This year was full of amazing moments, here are some I want to…
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Hindu – A New Loric
Hindu – The first 4 players to die are immediately reincarnated as Travellers of the same alignment. Interactions Not much here to talk about, as with…
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Zenomancer – A New Loric
Description Zenomancer – One or more players each have a goal. When achieved, that player learns a piece of true info. Interactions ¯\_(ツ)_/¯ – This is…
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Lorics – New Character Type
Finally, the new character type is released! Lorics, fun ways to add things to scripts. Like Fabled, they are global characters and not assigned to a…
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Princess – A New Townsfolk
Description Princess – On your 1st day, if you nominated & executed a player, the Demon doesn’t kill tonight. Interactions A pretty simple character, however there…
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Deus ex Fiasco – A New Fabled
Description Deus ex Fiasco – At least once per game, the Storyteller will make a mistake, correct it, and publicly admit to it. Interactions Actually none,…
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Hermit – A New Outsider
Description Hermit – You have all Outsider abilities. [-0 to -1 Outsiders] Interactions Lol, yep. The potential is there for all the wacky and janky interactions.…