Zenomancer – A New Loric

Description

Zenomancer – One or more players each have a goal. When achieved, that player learns a piece of true info.

Interactions

¯\_(ツ)_/¯ – This is entirely up to the goal. It may interact highly with many things, or be completely independent of everything.

Playing

This is a very open space as well. There is no punishment for not interacting with goals set, or trying or failing. A good Storyteller will make the goals fun for both good and evil and the payoff should be worth it so, lean in and have fun.

Story Telling

This is all on you. Make sure you don’t overload yourself with too many complicated and hard to run goals. Make them fun for the players and that they are even and fair. Don’t give quests to the same people, or never give quests to some people across different games. Lean into the silly and the fun 🙂

Final Thoughts

Fun fun fun! My one experience so far was while playtesting and as the General I had to claim a different scale to everyone and I would complete the goal when I was called out on it. I claimed Carcassonne expansions, Simpsons members, C-grade Batman villains… It took a few days but finally someone did call me out!


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