Author: Beardy
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An Engineers Choice
What is an Engineer to do? Playing Separation of Church and State, a delightful script by Aero, with 10 players the choice to me was obvious. While Legion is always an interesting choice, I decided that minion manipulation was the way to go, and with 2 minions in play I had options. Unfortunately, I was…
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Bounty Poisoner
An interesting home-brew script, for totally normal reasons not at all related to the time of year, being mid February. Cupid’s Bow, where some players were in hidden Revolutionary pairs where they didn’t have to sit next to each other, but still be the same alignment. I was evil, such joy! And what a team…
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Custom Scripts Part 4 – Homebrew
What happens when you’ve done it all? Played, created and checked custom scripts? Well, Homebrew is the final step in the custom script journey. Either individual characters or a script full of them, how would you go about this? I’m glad you asked! As you might expect, there is a tool, BloodStar, allowing just that.…
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Custom Scripts Part 3 – Script Checker
Once you have made a script, and you think it’s pretty good, how can you go about confirming this, before play testing? You can use the handy BOTC Script Checker tool. This checks your script and allows you to avoid basic mistakes, or at least warn you of potential issues. Of course, just because the…
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Custom Scripts Part 2 – Creating
Once you have explored the range of custom scripts available, what if you want more. Particular character interactions or something thematic. Then you can make your own with the script building tool. This tool, provided by TPI themselves, allows you to experiment with making your own scripts. With an easy to understand and use interface,…
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Custom Scripts Part 1 – Repository
The base three scripts, Trouble Brewing, Sects and Violets and Bad Moon Rising are great. Each one offers something different. Different characters, mechanics, experiences. But they are limited, only 3 of them. ‘Only’ 72 characters between them when there are over 125 characters (and counting), not including Travellers or Fabled. Moving beyond them, currently, means…
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Clocktower Con Aus
Counting down the days. Only 5 months to go to the first (of hopefully many) Clocktower Convention Australia. First funded on Kickstarter, this event is also a celebration of 10 years! of Blood on the Clocktower. I will be in attendance and I am looking forward to this is a major way. Catching up with…
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Savant Generator
The Savant is one of the few characters in the game that the Story Teller gets to directly shape information for. This information can often make or break a game, given the true/false nature of it and the inherent puzzle in that. Giving good information that is not too game solving but also not impossible…
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Ojo, what has the Lunatic done
How did a lunatic win a game for evil? Let me tell you how. This is a cautionary tale for any Ojo that might be a Lunatic – be careful on who you tell your choices as it just might end up in the wrong hands. I, thankfully, was the actual demon, an Ojo, this…