Category: Clocktower

  • Butler – Players Least Favourite Character?

    Butler – Players Least Favourite Character?

    Recently one of my circle created a Family Feud style game around Clocktower, and it was a great time to play! They published the results and the most interesting to everyone who played and watched was, the question around what people think the ‘communities least favourite character is’. The question was worded specifically so people…

  • May I Update You on my Resolution.

    Monthly update time again, and a slightly quieter month with only 39 games. Still a good average with a total of 7 games as Story Teller. With a total of now just over 71% complete, I am on track to complete this in just over 2 more months. I am not and will not be…

  • Ogre Release – A New Outsider

    Ogre Release – A New Outsider

    Description Ogre – On your 1st night, pick a player (not yourself): you become their alignment (you don’t know which) even if drunk of poisoned. Interactions A very simple character, much more on the social than the mechanical side, since you only make a single choice in the game O Only a few jinxes for…

  • Can you solve my ability? – Redux

    I got to play in another All Amnesiacs game, this time with added spice as a minion. Not only did I have to solve for my own ability, but also make up a fake good ability and the steps I took to try and solve that ability. Did I do better than last time, with…

  • The First Errata is Released

    The First Errata is Released

    Interactions between characters is a key part of what makes this game so incredible. How different scripts feel with the selection of characters in play. Sometimes however, interactions are discovered that break the game, so Jinxes are added to smooth these out. As with many things, sometimes the Jinxes miss the mark, the most egregious…

  • Clocktower Resolution – 33% through, 60% done.

    Here I am, checking in with the latest monthly update on my quest, 54 games this month, one more than March! A great number, which includes 8 in person games over 2 events and 5 as Story Teller at those in person events. As is on trend, I mostly played custom scripts with 38. Trouble…

  • One Day Games?

    One Day Games?

    Recently, there have been a number of custom scripts being created with the intent of running a game which lasts exactly one day, where you get only a single execution and if the demon lives they win. I have seen this be achieved in 3 ways – a normal script, the Doomsayer or the Fiddler…

  • Banshee Release – A New Townsfolk

    Banshee Release – A New Townsfolk

    Description If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination. Interactions A character in the realms of the Ravenkeeper/Sage/Farmer where you want to bait a demon kill, with the upside of being hard confirmed in the realm of the Virgin. Three…

  • Building a BotC Community – Clocktower Con Australia Panel

    Building a BotC Community – Clocktower Con Australia Panel

    I have the privilege of being part of a panel at the upcoming Aussie Clocktower Con, all about creating and fostering a Clocktower community. I won’t spoil any of the details, you need to come to Con for those 😉 But here are the announcement details of all the panellists to whet your appetite. Andrew…

  • Far From Town – Lizards

    In the same vein of All Amnesiac games, this is very Story Teller intensive in the setup, with every player selecting *any* character from Clocktower, including travellers or fabled, that will be mutated with a special unique ability. Will these be balanced? Most probably not. Will they be fun? Most probably yes! You can find…