In the author’s words
A Teensyville script designed around a chain of jinxes from Marionette to Magician to Vizier to Alsaahir. Let’s dive in, shall we? There’s a lot packed into this little script.
Now normally, a Magician isn’t doing much on a Teensy. Here, it plays two distinct roles. Firstly, The Vizier jinx with the Magician changes their ability to be immune to Vizier pushes. This is made even more interesting because of the presence of the Alsaahir on the script, perpetually concealing the existence of that Vizier. The Vizier staying hidden allows for Viziers to show up in Dreamer dreams, and doesn’t eliminate a demon candidate for the Exorcist. This is also one of the built in Damsel balances on the script: since only the Vizier will ever actually learn about a Damsel, it may be up to the Demon to find the Damsel and ask their Marionette to guess them should the time come. Unfortunately for them, they may not know which one of their neighbors is their Marionette because of the other utility of the Magician here! Lastly, a new addition to the script to increase bluffing space and bring power levels for each team in better alignment, a Steward can provide information for both teams and is a very interesting Pukka poison.
I’ll leave some other nuggets about the script out for you to discover for yourselves. Enjoy! Teensies are amazing!

