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Custom Scripts Part 1 – Repository
The base three scripts, Trouble Brewing, Sects and Violets and Bad Moon Rising are great. Each one offers something different. Different characters, mechanics, experiences. But they…
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Clocktower Con Aus
Counting down the days. Only 5 months to go to the first (of hopefully many) Clocktower Convention Australia. First funded on Kickstarter, this event is also…
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Savant Generator
The Savant is one of the few characters in the game that the Story Teller gets to directly shape information for. This information can often make…
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Ojo, what has the Lunatic done
How did a lunatic win a game for evil? Let me tell you how. This is a cautionary tale for any Ojo that might be a…
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Clocktower Resolution – Goals and Progress
Not one big on New Years resolutions, I made just a single one this year. More Blood on the Clocktower, in all it’s forms and ways.…
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The ways to play
There are multiple ways to play this game and I have done a bunch of them. The four ways I am aware of are:– Real Life…
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Recluse is a Good Legion Bluff
I was fortunate enough to play on the Thursday night TPI stream, the game before the Village Idiot release. I went into that game thinking I’d…
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Player Counts
Blood on the Clocktower works well at almost all advertised player counts. BoardGameGeek lists it as 6-21, including the Story Teller as a player, which they…
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That’s not how the Amnesiac works
Sometimes, things just happen that are funny. I was the good Goon, bluffing Gossip, in a role swap with the Amnesiac. I was nominated because people…
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Village Idiot Release
A new character! A townsfolk. The Village Idiot. Here are my quick initial thoughts an hour or two after release. These are likely to change as…